The modularity character of the fem makes it very appropriate to adopt the object - oriented programming method ( oopfem ) to develop fem software . compared with the traditional fem ( uasally in fortran ) . the oopfem is more structured , more easily to be written , more easily to be maintained , expanded and more reausable , oop gives a good approach for the development of large scale finite element analysis software system 與傳統的有限元程序(通常采用fortran )相比,面向對象有限元程序更加結構化、更易于編寫、更易于維護與擴充、程序代碼的可重用成分更大,它為開發大型有限元分析軟件提供了一條新的途徑。
Firstly , the elementary theories of cai and multimedia is introduced , and the object - oriented ideas and design patterns is specified , then the graphic class ' s architecture of cpu model is designed in the principle of computer composing using the object - oriented programming methods and composite design patterns 本文首先介紹cai和多媒體的基本理論,然后介紹面向對象的思想和設計模式,運用面向對象的程序設計方法和組合設計模式,設計了《計算機組成原理》中cpu模型的圖形類體系結構。
One of the main weaknesses of web services is that a web service is not stable or robust because if the service provider changes the architecture design in the object - oriented program , the service requesters have to make the same change accordingly to update and then invoke the service . otherwise , the provided service will not work Web服務的一個主要弱點就是web服務不夠穩定和健壯,因為如果服務提供者改變了面向服務編程中的架構設計,服務請求者不得不也作出相應的改變以升級服務的調用,否則,提供的服務將不會工作。
Compared to the object - oriented programming , fact - oriented programming is more adaptable to the change of condition and more abstract and more easily handle the relationship between objects and organize objects to take part in all kinds of affairs . it strengthens the polymorphism and encapsulation of software 與面向對象程序設計相比,它使對象更能自動適應環境的變化,抽象程度也更高,更便于處理對象間關系和組織對象參與各種事件,也加強了對象的封裝和多態性。
Firstly , we give a brief analysis of the merits and demerits of object - oriented technology , introduce ludwig wittgenstein ' s philosophical views on the logical structure of the real world and language , analyze and introduce the features of objects that they will appear different attributes and behaviors in different environments and scenes . then we propose a new programming language named fact - oriented programming that is based on the object - oriented programming and is centered on objects 本文首先對面向對象程序設計技術和它的缺點進行了簡要的分析,并扼要地介紹了維特根斯坦關于世界和語言邏輯結構的哲學論述,分析了同一對象會在不同的事實中表現出不同的屬性和行為的特點;提出了一種以面向對象程序設計為基礎的、以對象為中心的面向事實程序設計思想。